There was point in time where any and every prominent piece of pop culture got turned into a board game, and it just so happened to have overlapped with the emergence of video games as a fearsome new form of entertainment. In those days, a bunch of games leaped off the screen and onto the tabletop. They let you exert bodily will on a wholly imaginary space. Trying to localize that experience for the language of a tabletop almost seems futile. All you do is roll dice, and the resulting value determines how many dots Pac can eat. Land on a power pellet, and you send the ghosts back to their starting point.
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In , it absorbed the game production of McLoughlin Brothers , formerly the largest game manufacturer in the United States. Milton Bradley was taken over by Hasbro, Inc. Now wholly owned by Hasbro, it was still used as one of Hasbro's brands, similar to the manner in which Parker Brothers is one of Hasbro's brands.